Archive

Posts Tagged ‘science fiction’

“Are We Not (as Good as) Men?”

– paraphrasing The Sayer of the Law.

When franchises get stale, Hollywood does reboots — invariably a prequel that tells an origin story retrofitted to segue into already-made sequels either straight up (Batman, X-Men) or in multi-universe alternatives (Star Trek). Given the iconic status of the Planet of the Apes original, a similar effort was a matter of time and CGI.

In The Rise of the Planet of the Apes, we get the origin story with nods to the original: throwaway references to the loss of crewed starship Icarus on its way to Mars; a glimpse of Charlton Heston; the future ape liberator playing with a Lego Statue of Liberty. As Hollywood “science” goes, it’s almost thoughtful, even borderline believable. The idea that the virus that uplifts apes is lethal to humans is of course way too pat, but it lends plausibility to the eventual ape dominion without resorting to the idiotic Ewok-slings-overcome-Stormtrooper-missiles mode. On the other hand, the instant rise to human-level feats of sophistication is ridiculous (more of which anon), to say nothing of being able to sail through thick glass panes unscathed.

The director pulled all the stops to make us root for the cousins we oppress: the humans are so bland they blend with the background, the bad guys mistreat the apes with callous glee… and the hero, the cognitively enhanced chimpanzee Caesar (brought to disquieting verisimilitude of life by Andy Serkis), not only fights solely in defense of his chosen family… but to underline his messianic purity he has neither sex drive nor genitals. This kink underlines the high tolerance of US culture for violence compared to its instant vapors over any kind of sex; however, since Project Nim partly foundered on this particular shoal, perhaps it was a wise decision.

As it transpires, Ceasar is exposed to little temptation to distract him from his pilgrimage: there are no female hominids in the film, except for the maternal vessel who undergoes the obligatory death as soon as she produces the hero and a cardboard cutout helpmate there to mouth the variants of “There are some things we weren’t meant to do” — and as assurance that the human protagonist is not gay, despite his nurturing proclivities. Mind you, the lack of a mother and her female alliances would make Caesar (augmented cortex notwithstanding) a permanent outcast among his fellows, who determine status matrilinearly given the lack of defined paternity.

Loyal to human tropes, Caesar goes from Charly to Che through the stations-of-the-cross character development arc so beloved of Campbel/lites. Nevertheless, we care what happens to him because Serkis made him compelling and literally soulful. Plus, of course, Caesar’s cause is patently just. The film is half Spartacus turning his unruly gladiators into a disciplined army, half Moses taking his people home — decorated with the usual swirls of hubris, unintended consequences, justice, equality, compassion, identity and empathy for the Other.

Needless to say, this reboot revived the topic of animal uplift, a perennial favorite of SF (and transhumanist “science” which is really a branch of SF, if not fantasy). Human interactions with animals have been integral to all cultures. Myths are strewn with talking animal allies, from Puss in Boots to A Boy and His Dog. Beyond their obvious practical and symbolic uses, mammals in particular are the nexus of both our notions of exceptionalism and our ardent wish for companionship. Our fraught relationship with animals also mirrors preoccupations of respective eras. In Wells’ Victorian England, The Island of Dr. Moreau struggled with vivisection whereas Linebarger’s Instrumentality Underpeople and the original Planet of the Apes focused on racism (plus, in the latter, the specter of nuclear annihilation). Today’s discussions of animal uplift are really a discussion over whether our terrible stewardship can turn benign — or at least neutral — before our inexorable spread damages the planet’s biosphere past recovery.

When SF posits sentient mammal-like aliens, it usually opts for predators high in human totem poles (Anderson’s eagle-like Ythrians, Cherryh’s leonine Hani). On the other hand, SF’s foremost uplift candidates are elephants, cetaceans – and, of course, bonobos and chimpanzees. All four species share attributes that make them theoretically plausible future companions: social living, so they need to use complex communication; relative longevity, so they can transmit knowledge down the generations; tool use; and unmistakable signs of self-awareness.

Uplift essentially means giving animals human capabilities – primary among them high executive functions and language. One common misconception seems to be that if we give language to near-cousins, they will end up becoming hairy humans. Along those lines, in Rise chimpanzees, gorillas and orangutans are instantly compatible linguistically, emotionally, mentally and socially. In fact, chimpanzees are far closer to us than they are to the other two ape species (with orangutans being the most distant). So although this pan-panism serves the plot and prefigures the species-specific occupations shown in the Ape pre/sequels, real-life chances of such coordination, even with augmentation, are frankly nil.

There is, however, a larger obstacle. Even if a “smart bomb” could give instant language processing capability, it would still not confer the ability to enunciate clearly, which is determined by the configuration of the various mouth/jaw/throat parts. Ditto for bipedal locomotion. Uplift caused by intervention at whatever level (gene therapy, brain wiring, grafts) cannot bring about coordinated changes across the organism unless we enter the fantasy domain of shapeshifting. This means that a Lamarckian shift in brain wiring will almost certainly result in a seriously suboptimal configuration unlikely to thrive individually or collectively. This could be addressed by singlet custom generation, as is shown for reynards in Crowley’s Beasts, but it would make such specimens hothouse flowers unlikely to propagate unaided, much less become dominant.

In this connection, choosing to give Caesar speech was an erosion of his uniqueness. Of course, if bereft of our kind of speech he would not be able to give gruff Hestonian commands to his army: they would be reliant on line of sight and semaphoring equivalents. However, sticking to complex signed language (which bonobos at least appear capable of, if they acquire it within the same developmental time window as human infants) would keep Caesar and his people uncanny and alien, underlining the irreducible fact of their non-human sentience.

Which brings us to the second fundamental issue of uplift. Even if we succeed in giving animals speech and higher executive functions, they will not be like us. They won’t think, feel, react as we do. They will be true aliens. There is nothing wrong with that, and such congress might give us a preview of aliens beyond earth, should SETI ever receive a signal. However, given how humans treat even other humans (and possibly how Cro-Magnons treated Neanderthals), it is unlikely we’ll let uplifted animals go very far past pet, slave or trophy status. In this, at least, Caesar’s orangutan councillor is right: “Human no like smart ape,” no matter how piously we discuss the ethics of animal treatment and our responsibilities as technology wielders.

The Far Future is Before Our Very Eyes

The second annual Science in My Fiction Contest is on and bedeviling writers! This year, in addition to asking writers to base their short story submissions on recent scientific developments, all contest entries must also be stories set off-Earth.

At a stretch, nearly any scientific advance made on Earth could be applied to the far-future, and authors of speculative fiction should ideally always practice that kind of literary yoga. But while some technological leaps are more obviously applicable than others, many things are taken for granted on Earth to the extent that we need to be reminded that they require re-thinking for all other settings. 

Because of the contest’s secondary requirement, I’ve been tweeting daily links to recent space travel and far future-relevant scientific developments. Not everyone follows me on Twitter, however, so I’ve decided to bring a few examples of SiMF Contest-ready science to the blog for helpful discussion and speculation. 

Wherever else in the galaxy humans are ever able to settle, we will first need to travel there. Everything we take with us may become lighter than feathers once outside Earth’s gravity, but before then, it must be launched. Every ounce of weight correlates to the amount of fuel required for lift-off. Once weightless, all cargo still has volume and mass, so we must also account for how much room is required to store it when it’s not in use, without cramming in the crew like so much ballast. These issues are tricky for short missions and incredibly problematic for long missions, but some far future dilemmas may have answers rooted in ancient arts. I give you Textiles in Space

Essential items like food, water, tools, and people are not the only things we send to space. On short journeys, of course we include materials for science experiments, and satellites to be put in orbit, but we also allow astronauts a few small personal items. For example, several flutes recently circled the Earth. On short missions, these little things are of arguable worth in space, but on long missions they could become hugely important – psychologically, if in no other way. But again, every item aboard ship takes up valuable ‘real estate,’ and so the size of allowable personal items must be carefully reconsidered for long-term space travel. Fortunately, we humans are capable of placing remarkably high significance on our virtual possessions. Talk about space-savers. 

Astronauts are scheduled to within an inch of their sanity. Every moment is carefully planned to ensure that the science gets done, all maintenance is performed, and everyone sleeps and exercises enough to protect their health. Even their so-called ‘free time’ is scheduled in advance. But people are people, no matter how far off-Earth we may travel. Even if we take great pains to send no trouble-makers into space, it’s only a matter of time before somebody starts some shenanigans. Why? Well, rules are all well and good, but rule-breaking is powerful stuff. Eventually, every long space mission will have to deal with man-made mischief. Perhaps if we designate time for it on ships’ calendars we can mitigate the damage… 

Those are just three examples of obvious or easily ignored science that could be useful for writers speculating on the future. I’ll bring up more like these as the contest progresses, but in the mean time, what are your off-Earth science suggestions for SiMF contestants?

Life, Death, and Water Mythology

I’ve been anxiously awaiting the release of Disney’s Pirates of the Caribbean: On Stranger Tides for some time. The movie is loosely based on Tim Power’s  novel by the same name. In anticipation of this event, I talked my fearless editor into letting me celebrate with a post or two.

While chatting about potential topics related to the movie centering around water and the fountain of youth, she mentioned water myths in the context of space travel. I was surprised at first. I so seldom think about such things when I consider space exploration. Sure on alien lands, encountering alien cultures I can absolutely see it. I just don’t think of any kind of belief system in relation to spaceships and travel. The one exception might be John Scalzi’s  The God Engines.

Ok so let’s try an experiment. I am going to share with you locations, creatures, and ideas both real and fantastic that belong to our collective human mythology involving water. They will be direct quotes from various sources.  As you read over them, try and think how they might fit into stories involving space travel. Are you with me? Good. Read the rest of this entry »

(W)hole Hearted

In preparation for this month’s post, I’ve been reading up on the heart. The post was inspired by my friend, Francesca Forrest’s, recommendation that I read The Sublime Engine: A Biography of the HUMAN HEART by Stephen Amidon and Thomas Amidon, MD. NPR had done a piece on the book discussing the man that toured Europe with a hole in his chest that allowed folks to see his heart hard at work deep within his chest. I was intrigued. Read the rest of this entry »

To the Hard Members of the Truthy SF Club

“Nothing is as soft as water, yet who can withstand the raging flood?”
– Lao Ma in Xena (The Debt I)

Being a research scientist as well as a writer, reader and reviewer of popular science and speculative fiction, I’ve frequently bumped up against the fraught question of what constitutes “hard” SF. It appears regularly on online discussions, often coupled with lamentations over the “softening” of the genre that conflate the upper and lower heads.

In an earlier round, I discussed why I deem it vital that speculative fiction writers are at least familiar with the questing scientific mindset and with basic scientific principles (you cannot have effortless, instant shapeshifting… you cannot have cracks in black hole event horizons… you cannot transmute elements by drawing pentagrams on your basement floor…), if not with a modicum of knowledge in the domains they explore.

So before I opine further, I’ll give you the punchline first: hard SF is mostly sciency and its relationship to science is that of truthiness to truth. Remember this phrase, grasshoppahs, because it may surface in a textbook at some point.

For those who will undoubtedly hasten to assure me that they never pollute their brain watching Stephen Colbert, truthiness is “a ‘truth’ that a person claims to know intuitively ‘from the gut’ without regard to evidence, logic, intellectual examination, or facts.” Likewise, scienciness aspires to the mantle of “real” science but in fact is often not even grounded extrapolation. As Colbert further elaborated, “Facts matter not at all. Perception is everything.” And therein lies the tale of the two broad categories of what gets called “hard” SF.

Traditionally, “hard” SF is taken to mean that the story tries to violate known scientific facts as little as possible, once the central premise (usually counter to scientific facts) has been chosen. This is how authors get away with FTL travel and werewolves. The definition sounds obvious but it has two corollaries that many SF authors forget to the serious detriment of their work.

The first is that the worldbuilding must be internally consistent within each secondary universe. If you envision a planet circling a double sun system, you must work out its orbit and how the orbit affects the planet’s geology and hence its ecosystems. If you show a life form with five sexes, you must present a coherent picture of their biological and social interactions. Too, randomness and arbitrary outcomes (often the case with sloppily constructed worlds and lazy plot-resolution devices) are not only boring, but also anxiety-inducing: human brains seek patterns automatically and lack of persuasive explanations makes them go literally into loops.

The second is that verisimilitude needs to be roughly even across the board. I’ve read too many SF stories that trumpet themselves as “hard” because they get the details of planetary orbits right while their geology or biology would make a child laugh – or an adult weep. True, we tend to notice errors in the domains we know: writing workshop instructors routinely intone that authors must mind their p’s and q’s with readers familiar with boats, horses and guns. Thus we get long expositions about stirrups and spinnakers while rudimentary evolution gets mangled faster than bacteria can mutate. Of course, renaissance knowledge is de facto impossible in today’s world. However, it’s equally true that never has surface-deep research been as easy to accomplish (or fake) as now.

As I said elsewhere, the physicists and computer scientists who write SF need to absorb the fact that their disciplines don’t confer automatic knowledge and authority in the rest of the sciences, to say nothing of innate understanding and/or writing technique. Unless they take this to heart, their stories will read as variants of “Once the rockets go up, who cares on what they come down?” (to paraphrase Tom Lehrer). This mindset leads to cognitive dissonance contortions: Larry Niven’s work is routinely called “hard” SF, even though the science in it – including the vaunted physics – is gobbledygook, whereas Joan Slonczewski’s work is deemed “soft” SF, even though it’s solidly based on recognized tenets of molecular and cellular biology. And in the real world, this mindset has essentially doomed crewed planetary missions (of which a bit more anon).

Which brings us to the second definition of “hard” SF: style. Many “hard” SF wannabe-practitioners, knowing they don’t have the science chops or unwilling to work at it, use jargon and faux-manliness instead. It’s really the technique of a stage magician: by flinging mind-numbing terms and boulder-sized infodumps, they hope to distract their readers from the fact that they didn’t much bother with worldbuilding, characters – sometimes, not even plots.

Associated with this, the uglier the style, the “harder” the story claims to be: paying attention to language is for sissies. So is witty dialogue and characters that are more than cardboard cutouts. If someone points such problems out, a common response is “It’s a novel of ideas!” The originality of these ideas is often moot: for example, AIs and robots agonizing over their potential humanity stopped being novel after, oh, Metropolis. Even if a concept is blinding in its brilliance, it still requires subtlety and dexterity to write such a story without it devolving into a manual or a tract. Among other things, technology tends to be integral in a society even if it’s disruptive, and therefore it’s almost invariably submerged. When was the last time someone explained at length in a fiction piece (a readable one) how a phone works? Most of us have a hazy idea at best how our tools work, even if our lives depend on such knowledge.

To be fair, most writers start with the best of intentions as well as some talent. But as soon as they or their editors contract sequelitis, they often start to rely on shorthand as much as if they were writing fanfiction (which many do in its sanctioned form, as tie-ins or posthumous publication of rough notes as “polished products”). Once they become known names, some authors rest on their laurels, forgetting that this is the wrong part of the anatomy for placing wreaths.

Of course, much of this boils down to personal taste, mood of the moment and small- and large-scale context. However, some of it is the “girl cooties” issue: in parallel with other domains, as more and more women have entered speculative fiction, what remains “truly masculine” — and hence suitable for the drum and chest beatings of Tin… er, Iron Johns — has narrowed. Women write rousing space operas: Cherryh and Friedman are only the most prominent names in a veritable flood. Women write hard nuts-and-bolts SF, starting with Sheldon, aka Tiptree, and continuing with too many names to list. Women write cyberpunk, including noir near-future dystopias (Scott, anyone?). What’s a boy to do?

Some boys decide to grow up and become snacho men or, at least, competent writers whose works are enjoyable if not always challenging. Others retreat to their treehouse, where they play with inflatable toys and tell each other how them uppity girls and their attendant metrosexual zombies bring down standards: they don’t appreciate fart jokes and after about a week they get bored looking at screwdrivers of various sizes. Plus they talk constantly and use such nasty words as celadon and susurrus! And what about the sensawunda?

I could point out that the sense of wonder so extolled in Leaden Era SF contained (un)healthy doses of Manifesty Destiny. But having said that, I’ll add that a true sense of wonder is a real requirement for humans, and not that high up in the hierarchy of needs, either. We don’t do well if we cannot dream the paths before us and, by dreaming, help shape them.

I know this sense of wonder in my marrow. I felt it when I read off the nucleotides of the human gene I cloned and sequenced by hand. I feel it whenever I see pictures sent by the Voyagers, photos of Sojourner leaving its human-proxy steps on Mars. I feel it whenever they unearth a brittle parchment that might help us decipher Linear A. This burning desire to know, to discover, to explore, drives the astrogators: the scientists, the engineers, the artists, the creators. The real thing is addictive, once you’ve experienced it. And like the extended orgasm it resembles, it cannot be faked unless you do such faking for a living.

This sense of wonder, which I deem as crucial in speculative fiction as basic scientific literacy and good writing, is not tied to nuts and bolts. It’s tied to how we view the world. We can stride out to meet and greet it in all its danger, complexity and glory. Or we can hunker in our bunkers, like Gollum in his dank cave and hiss how those nasty hobbitses stole our preciouss.

SF isn’t imploding because it lost the fake/d sensawunda that stood in for real imaginative dreaming, just as NASA isn’t imploding because its engineers are not competent (well, there was that metric conversion mixup…). NASA, like the boys in the SF treehouse, is imploding because it forgot — or never learned — to tell stories. Its mandarins deemed that mesmerizing stories were not manly. Yet it’s the stories that form and guide principles, ask questions that unite and catalyze, make people willing to spend their lives on knowledge quests. If the stories are compelling, their readers will remember them after they finish them. And that long dreaming will lead them to create the nuts and bolts that will launch starships.

Images: 1st, Stormtrooper Walking from Grimm’s Pictures; 2nd, the justly famous Sidney Harris classic from What’s So Funny About Science?; 3rd, Jim Parsons, The Big Bang Theory’s Sheldon Cooper, photo by Robert Trachtenberg for Rolling Stone; 4th, The Gate, by Peter Cassidy.

Note: This is part of a lengthening series on the tangled web of interactions between science, SF and fiction. Previous rounds:

Why Science Needs SF
Why SF Needs Science
Why SF Needs Empathy
Why SF Needs Literacy
Why SF Needs Others

I guess this one might be called Why SF Needs Fiction!

Fully Functional and Anatomically Correct

A few months ago, my sci-fi short, Pieces of You, was published in M-Brane SF magazine. It’s a fairly straightforward coming of age story about a boy and his adoptive android guardian. I knew when I wrote it that I didn’t have everything right about robots, and of course I doubt humans will ever replace existing foster care systems with highly sophisticated machinery. But given recent developments in human simulation, I won’t be shocked to find myself sharing an apartment with a social robot of some kind in the next few years. Even if it is just a cantankerous Roomba.

While doing research for another android guardian story I came across some useful information. As in human colleges, a lot of funding goes toward figuring out how to make better robot athletes, although in this case it’s a good thing because it gives us another reason and perspective from which to consider human and animal locomotion.

But do people really want their appliances to be smarter and more independent than a cat-friendly auto-vac? Yes, especially older people. And if future robots can augment our ability to take care of ourselves, might they also help us take better care of each other? As with engineering robotic football all-stars, developing robots that can simulate emotion is useful because it gives us a new angle for examining how we function.

Maybe house-bots will never amount to more than personal or medical assistants and glorified mechanical pets. And really, if we want much more than that from the machines in our homes, we should probably take the opportunity to re-evaluate the human social structures that make automating our most intimate affairs seem necessary.

Fair warning, the video below is Not Safe For Work!

The World Sings to Me

Calligraphy. Rebel Without A Cause. Heartbeats. Chaos Theory. Predicting heart attacks.

What might these things have in common? The 1/f Fluctuation.

From Wikipedia:

In stochastic processes, chaos theory and time series analysis, detrended fluctuation analysis (DFA) is a method for determining the statistical self-affinity of a signal. It is useful for analysing time series that appear to be long-memory processes (diverging correlation time, e.g. power-law decaying autocorrelation function) or 1/f noise.
The obtained exponent is similar to the Hurst exponent, except that DFA may also be applied to signals whose underlying statistics (such as mean and variance) or dynamics are non-stationary (changing with time). It is related to measures based upon spectral techniques such as autocorrelation and Fourier transform.
DFA was introduced by Peng et al. 1994 and represents an extension of the (ordinary) fluctuation analysis (FA), which is affected by non-stationarities.

Sorry if your eyes crossed about halfway through that, like mine did. That’s not even the formulas or anything!

Here’s the simple version:

The 1/f Fluctuation is a concept from chaos theory. The 1/f fluctuation is a pattern of attention that naturally occurs in the human mind and elsewhere in nature. It appears to be a constant in the universe, showing up in engineering, economics and the human heartbeat, among many other things.

It has been said that the pattern which is characterized by the 1/f fluctuation is a source of pleasant feeling. It is found in classical music (leading one to wonder if perhaps the composers were even more brilliant than we give them credit for!), certain brain waves, Japanese calligraphy, and the human pulse.

Recently, it has been used to break down what makes something attractive to the human eye and ear. There is an extensive study of the mechanics of calligraphy’s beauty, as explained by the 1/f fluctuation, among other theories.

The Science of Hollywood
What makes a blockbuster? Why do new movies feel so different from older movies?

Perhaps due to a natural evolution based on our attention patterns. Movies that miss the pattern might not last, no matter how good their plot or characterization might be, while the blockbusters, lacking depth and brilliance, continue to draw huge crowds.

Scientists have found several movies which have near-perfect 1/f fluctuation patterns, some in almost every genre. The Perfect Storm, released in 2000, Rebel Without a Cause, 1955, and, perhaps not surprisingly, Hitchcock’s 39 Steps, released in 1935.

I have to wonder what would be discovered in analysis of Hitchcock’s works as a whole, or Steven King, or any of the other massively popular authors, movies and music. Is this a determining factor in what makes a masterpiece? Or merely a chart-topping piece?

*

This is a science that doesn’t apply only to what is within our stories, but perhaps even the stories themselves, and their delivery.

If movies are indeed more successful because they follow this formula, then how long until Hollywood requires its directors to understand the fluctuation, and utilize it in their movies? Will music become a collection of songs based on 1/f? Can this theory be moved from visual and auditory experiences and be leveraged against print audiences? If the fluctuation was mastered, would that be the cornerstone of truly immersive virtual reality?

Anything for another dollar, right? But would this be bad? If the 1/f fluctuation is a fluctuation of pleasure, then would music become art again? Could book pacing be patterned for maximum attention? (I hold no hope for Hollywood, sorry…)

Within a story, the 1/f fluctuation could serve science or magic. Perhaps that is the pattern of Avatar’s Ewa, or a the foundation of mood-music on one of Saturn’s moons. If the world is based on a rhythm or pattern, could we change the future by manipulation of the fluctuation, or, if such fluctuations are fixed, determine the future to some degree.

Granted, this is all speculation based on a science that is, at best, confusing for someone who hasn’t studied it in depth. But any way it is looked at, it is fascinating to think that, perhaps, this is the rhythm, the heartbeat of the world.

LAST DAY to enter the Science in My Fiction contest!

TODAY (Wednesday, June 30) is the final day to get your entries in to the Science in My Fiction contest!

Remember, there are $400 in cash prizes to be won, plus more! And the finalists will be read and voted on by an amazing panel of judges. Each of the top 3 stories will be published: the original cover art will be provided by Julie Dillon, and each of the 3 stories will be accompanied by original black-and-white artwork.

- 2,500-10,000 words
- 1 entry per person
- Only unpublished work
- Authors MUST cite the discovery/innovation which inspired their story, and provide relevant URL(s).

Entries sent after midnight US Eastern time will be discarded without consideration. Now’s the time!

We’ve gotten some great entries already. Wow us with SCIENCE!

Submission guidelines
Judges
Entry form

Form Equals Form Equals Function

Why is it that the most enduring, recognized form for aliens to take in our stories is “humanoid”? Walking upright, two legs, two arms, two eyes, etc. The most stereotypical term to refer to visiting aliens is “little green men“. Why do we so often assume that aliens will be so similar to us?

Part of it is undoubtedly because there is a comfort in familiarity; if they look kind of like us, they must be like us, right? (Conversely, we feel more confident when the bad, violent aliens look nothing like us.) A certain lack of imagination on the part of those who craft the stories also plays a role. And let’s not discount the practicality of putting a human actor in a roughly human-shaped costume.

But there’s actually a reasonable scientific justification for an alien life form to have a similar form to ours. It’s called convergent evolution.
Read the rest of this entry »

SF Goes McDonald’s: Less Taste, More Gristle

Twelve years ago, Harvard Alumni Magazine asked me why I wrote The Biology of Star Trek despite my lack of tenure.  My answer was The Double Helix: Why Science Needs Science Fiction.  In it, I described how science fiction can make science attractive and accessible, how it can fire up the dreams of the young and lead them to become scientists or, at least, explorers who aren’t content with canned answers.

syfyThe world has changed since then, the US more than most.  American culture has always proclaimed its distrust of authority.  However, the nation’s radical shift to the right also brought on disdain for all expertise – science in particular, as can be seen by the obstruction of research in stem cells and climate change and of teaching evolution in schools (to say nothing of scientist portrayals in the media, exemplified by Gaius Baltar in the aggressively regressive Battlestar Galactica reboot).

Read the rest of this entry »